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E3 2014 hands-on impressions: 'Bayonetta 2'

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As we have been attempting to patiently await the sequel of Platinum Games's title with the sexy Umbra Witch, Bayonetta 2 was greeted at E3 with some new announcements. Not only will those who purchase Bayonetta 2 receive a special Wii U version of the original Bayonetta, but a release time frame of October 2014 was announced. Unfortunately, Japan gets a physical copy, while ours is digital, but hey, it will be sweet to give the game another go on the Wii U and utilize the GamePad with the gameplay, as well. Also, some pretty sweet Nintendo-themed costumes were revealed for Bayonetta to sport, Samus, Princess Peach, and Link's tunic. Excuse me, let us name them what they are labeled by Nintendo: Galactic Bounty Hunter, Mushroom Kingdom Princess, and Hero of Hyrule.

We got our hands on a quick bit of the upcoming title and got to experience a bit of what's to come. The graphics of Bayonetta 2 are absolutely gorgeous and the game runs at 60FPS. It looks just as good as the original title and Bayonetta herself is just as sexy with her new look. Bayonetta is known for having some pretty outlandish and yet, gorgeous, enemies, and Bayonetta 2 makes no exception. Players can expect to be greeted by imaginative beasts of the same nature and creativity in the sequel.

During the demo, two new weapons were introduced at E3 this year. While I got to experience battling it out with a pair of swords, the additional weapons are most welcomed and add to the experience during the battles. The other weapon introduced was a pair of whips, which I cannot really report on, as I didn't get use of them during the demo.

Bayonetta could turn into a panther in the original title, as the game progressed. In Bayonetta 2, she can now turn into a serpent, or a we can describe it as a snake, in water. It felt neat to control her "serpent" mode, as she slithered around the water. This adds to the gameplay with the addition of new areas that have opened up to explore. Not only did she handle great as the "serpent", but the game, as a whole, handled very well. The mechanics worked well with the GamePad and it was comfortable to use the GamePad as the game's controller. The GamePad can also be utilized for combat as well, by touching the screen, to change things up. However, I didn't find myself using it much, other than for the sake of testing it out to see how it handled.

I was quite sad that I couldn't really hear the game during the demo. While they kept raising the volume for me, we really wanted to hear her sexy taunt. Plus, what truly adds to the experience is the music. The soundtrack for the original Bayonetta was amazing and truly fitting to the overall experience that stuck with the player, even when away from the game.

I would have loved to experience the demo of Bayonetta 2, with all of it's sound and glory at full-blast for the maximum Bayonetta feel and experience. We don't have to wait long to do just that, as the game releases in about three months. With the look and feel that the fans can expect, Bayonetta 2 is another title on the Wii U lineup that will definitely be a day-one purchase.

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