A new development update has been provided for “Driveclub.” According to a report from Kotaku on March 12, Scott Rohde explained that the PS4 exclusive arcade racing game was delayed because the company wanted to develop a great game.
“Driveclub” was originally set to come out at the launch of the next-generation system, which came out on Nov. 15 in 2013. However, the head of software product development for Sony Computer Entertainment Worldwide Studios America admitted that it would have been a “disservice” to ship the software product before it was ready. You can find some screenshots of the arcade racing title with the gallery to the left of this article and the first part of his comments below (courtesy of IGN and Kotaku):
What I will say is that it all comes back to that fundamental principle, and that’s that we want to build great games. And we really don’t want to release a game before it’s ready. And sometimes, this happens in the normal course of business, where we think we’re on track to deliver what we think is going to be a great game, and when we get closer, we realize that we’d be doing everyone a disservice if we shipped it before it was ready.
Scott Rohde went on to reveal that Sony Computer Entertainment is more willing to eat the costs of delaying a video game when compared to most gaming companies. You can find the rest of his statement below:
So, I think that at PlayStation, perhaps more than at other places, we’re willing to kinda eat that [cost] and go back to the drawing board and make sure the game is great before we ship it. And that’s what’s going on right now with that game.
A new release date window has not yet been provided for “Driveclub.” The new intellectual property is being developed by Evolution Studios, the same development team that worked on the “Motorstorm” series for the PS3, PS3, PSP and Playstation Vita.
The PS4 is doing very well so far without “Driveclub” as the next-generation system has remained sold out at many retailers since launch.