Gamers will be able to choose between three primary classes in Dragon Age: Inquisition when the next installment of the Bioware franchise launches this fall. Each of those classes will be further divided with advanced classes that allow for more specialization. Just within the Rogue class, players can be dagger-wielding assassins or ranged marksmen who rely on using bows from a distance. However, those who decide to focus on ranged combat won’t have to worry about running out of arrows as Dragon Age Executive Producer Mark Darrah confirmed on April 25 that the game will give fans infinite ammo.
Bow wielding characters will be able to fire off as many arrows as they desire because the game won’t make players carry around ammunition. This means that gamers won’t run into situations where they find themselves out of arrows in the middle of combat or away from settlements.
Also on the topic of ranged weaponry, Dragon Age II’s returning companion character Varric will once again carry his beloved crossbow. While players will be able to equip their NPC party members with new gear, the game’s executive producer Mike Laidlaw revealed on Thursday that players won’t be able to unequip the roguish drawf’s crossbow but that he does have daggers that can be changed. This will allow Varric to keep the same number of equipment slots that other characters possess while making sure he always has his trusty crossbow available to him.
Dragon Age: Inquisition launches on Xbox One, Playstation 4, PC, Xbox 360, and Playstation 3 on Oct 7. Those who pre-order the game will gain access to The Flames of the Inquisitor exclusive DLC pack with unlocks access to new weapons, armor, items, and mounts. The game is being developed using the Frostbite 3 development engine which lets the game to appear on the last generation of consoles while still allowing the Xbox One and PS4 editions to take advantage of their advanced system specifications.