One of the most notable, and controversial, features of Bioware’s epic franchises such as Mass Effect and Dragon Age is the ability for players to become romantically involved with the companion characters that make up their adventuring party. Game Informer reported on Wednesday that romance options will be returning to Dragon Age: Inquisition, however, the developer is looking to improve upon the dynamic between gamers and their A.I. teammates.
In past entries of the series, players were required to pass specific approval rating tests before any given character could become viable for courtship. These approval ratings were a simple process which forced to generally agree with their companions in order to get them to like them. In Dragon Age: Inquisition, Bioware is looking to add a little more depth to the approval process. No longer will fans be asked to blindly agree with their NPC party members in order to gain their friendship or become romantically entwined.
The upcoming game will feature dynamic character A.I. that will understand that players might still be very close and dear friends to them regardless of whether they make decisions based off of their companion’s preferences or not. Party members won’t simply shut out players who disagree with them. Different dialogue choices might become available depending on the situation, but gamers shouldn’t ever become locked out of befriending or romancing a character due to disagreeing with them.
Dragon Age: Inquisition will continue Bioware’s fantasy saga in 2014.