If the option to customize the race and gender of Dragon Age: Inquisition’s protagonist wasn’t enough, Bioware also plans to give fans the tools to play the game however they desire. By combining the various combat styles offered by the different classes and subclasses, players will be able to choose from a large pool of fighting techniques for their Inquisitor and his or her party of companions. In fact, Dragon Age creative director Mike Laidlaw confirmed on June 11 that fans will have access to more than 200 different talents, spells, and abilities thanks to the title’s new robust skill trees.
While Dragon Age: Inquisition only features three base classes, players will be able to further specialize in each one to gain access to an even larger number of abilities. For example, rogues can branch off from the generic class tree to become artificers which gives the character access to gadgets and other engineering-themed abilities. Players who want to wield magic but aren’t afraid to get into the thick of combat can become a knight enchanter that focuses on casting spells to complement their martial fighting.
Each one of these subclasses offer a unique take on the game’s primary classes and expands the number of abilities available to the player as every class specialization grants access to new skill trees. Each tree helps fans build the Inquisitor’s playstyle to their liking. Even the Inquisitor’s companions each have access to the title’s classes and can be customized with their own skill selections.
Besides offering more abilities than ever before, Bioware's Dragon Age: Inquisition will also allow players to choose between four different fantasy races to play as when the game launches later this fall. Fans were given a smaller selection of playable races in Dragon Age: Origins, but Dragon Age II removed the ability altogether and only featured a human protagonist.