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‘Dragon Age: Inquisition’ senior artist on designing the game’s companions

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In an ongoing plan to provide an inside look at a different companion character from Dragon Age: Inquisition each month, Bioware has been releasing new information on Vivienne all this week. In a post from the Bioware Blog on March 26, Dragon Age Senior Artist Rion Swanson discussed how the developer’s creative team designed the Orlesian mage.

Vivienne was a truly great character to build. I was hooked from the very beginning when I saw the first concept.

It was revealed that Vivienne underwent numerous changes as the concept artists worked to capture the visual feel of the court enchanter that fans now recognize from early looks at Dragon Age: Inquisition. The idea behind the fashionable mage from Orlais was to create a character who exhibits both strength and gracefulness. Swanson noted that the team wanted Vivienne’s flowing robes and delicate clothing to work in juxtaposition against the heavy plate armors that are often found in battles throughout Thedas.

Dragon Age: Inquisition is currently being developed by Bioware using the Frostbite 3 engine. The game is scheduled to release this fall on PS4, Xbox One, PC, PS3, and Xbox 360.

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