Mark Darrah has discussed some of the advantages the PS4 and Xbox One versions of “Dragon Age Inquisition” have over the PS3 and Xbox 360 ports. According to a report from Gaming Bolt on April 22, the executive confirmed that the development team is fully utilizing the next-generation systems although the upcoming title will be a cross-generation release. However, the current-generation console port should play the same as the game on PS4 and Xbox One.
Mark Darrah explained that the combat in the action role-playing game can be controlled and scaled down for the PS3 and Xbox 360. As a result, he believes that the development won’t be making any compromises on the gameplay front. On the other hand, players should be able to see some differences when it comes to graphics for the consoler versions of the upcoming title. The comments from the executive producer can be viewed below (courtesy of GameSpot):
I would say we're definitely making this game to take advantage of the hardware that we have. I don't think we've had to make any compromises. Because this is ultimately about you controlling a party. The combats are designed to be controlled in size, and that's really meant that scaling for the lesser platforms has been a manageable exercise. I don't think we're making any gameplay compromises. Graphically, yeah, I think you're gonna see some compromises on the last-gen stuff, but in gameplay, I think we should be able to keep parity.
One of the visual differences was previously revealed to be the water effects. Passing through a small stream will be more interactive in the PS4 and Xbox One versions due to the realistic reflections, ripples and splashes. Furthermore, “Dragon Age Inquisition” is going to use displacement mapping on the next-generation consoles, making textures appear to have more depth. You can a find screenshot showing off some of the game’s visual from the official “Dragon Age” Twitter page with the photo embedded near the top of this article.
All versions of the upcoming title is being built using the Frostbite 3, the same graphics engine that was used for “Battlefield 4” as well as several upcoming titles such as the next “Mass Effect,” “Mirror’s Edge” and “Star Wars Battlefront” installments. “Dragon Age Inquisition” is also coming to the PC along with the PS3, PS4, Xbox 360 and Xbox One consoles later this fall. Electronic Arts will be publishing and distributing the latest “Dragon Age” installment for North America and other regions.