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‘Dragon Age: Inquisition’ Kinect commands will work similar to 'Mass Effect 3'

Dragon Age: Inquisition
Dragon Age: Inquisition
Photo courtesy of Electronic Arts, used with permission.

Bioware is working to launch Dragon Age: Inquisition with Kinect voice commands for the Xbox One and Xbox 360 versions of the game. Speaking to OXM on April 11, creative director Mike Laidlaw revealed that the developer plans to release the next installment of the Dragon Age series will voice-enabled Kinect support.

Kinect voice commands were also featured in the Xbox 360 version of Mass Effect 3. If everything goes as planned, the Kinect controls of Dragon Age: Inquisition are expected to work like the system Bioware adopted in the last Mass Effect title. It’s important to note that the developer opted to not include any form of motion control in Mass Effect 3. Since Dragon Age: Inquisition’s Kinect controls are described to use the same formula alongside the fact that Laidlaw only mentioned voice commands, it looks like Bioware still won’t be embracing motion controls in their next release.

There’s also a chance that the developer might implement second screen connectivity for Dragon Age: Inquisition. Producer Cameron Lee admitted that they are also considering support for SmartGlass. By using additional touchscreen apps, Bioware wants players to be able to immerse themselves inside the game regardless of where they are. While Kinect-enabled voice commands will obviously only be available on Xbox systems, any second screen capabilities will likely also appear on the Playstation 3 and Playstation 4. As for Sony-exclusive controls, the developer has yet to discuss how the game will utilize the DualShock 4’s touchpad.

Dragon Age: Inquisition is currently being developed for release on Xbox One, PS4, PC, Xbox 360, and PS3. The game is expected to launch later this fall and, like many upcoming Electronic Arts published games, will run on Frostbite 3 from DICE. The new development engine is known for allowing developers to work on a variety of different platform specifications. This is helpful for games that will release across multiple console generations such as Dragon Age: Inquisition.