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Update: ‘Dragon Age: Inquisition’ early look details the fort capture mechanic

Dragon Age: Inquisition
Dragon Age: Inquisition
Photo courtesy of Electronic Arts, used with permission

When Dragon Age: Inquisition launches later this fall, Bioware plans to give players a greater sense of exploration within the game’s world than ever before. In fact, the next installment of the franchise will feature maps so large that the developer has decided to give fans access to in-game mounts for the first time in order to allow players to ride horses and other beasts of burden across the landscape. With all of this new land, Bioware is also implementing a new system to govern territory control through a fort capture mechanic as detailed by OXM on May 11.

Dragon Age: Inquisition
Photo courtesy of Electronic Arts, used with permission

Each region within Dragon Age: Inquisition that will make up the larger county of Orlais will feature specific locations which player may conquer. After capturing key locations, such as forts, gamers will be able take command of the surrounding area. This is due to the fact that fans won’t only be in control of the game’s protagonist and their small adventuring party this time around. Instead, the game places gamers at the head of the Inquisitor factions which puts them in control of an actual army.

After taking control of an area of the map, gamers will be able to dictate how they wish to use the Inquisition’s resources to improve the region. By stationing troops, the area will become more defended by the presence of new soldiers. Alternatively, the economic stability of different locations can be expanded by introducing new merchants and trade routes. This is one of the many ways which players will have a direct impact over the world itself.

Currently being developed using the Frostbite 3 engine, Bioware's Dragon Age: Inquisition is set to release on Oct 7 for the Playstation 4, Xbox One, PC, Playstation 3, and Xbox 360. In addition to providing fans with a larger world with more emphasis on exploration, the third entry of the series will also give players the choice to play as a variety of different fantasy races once again. While Dragon Age: Origins also allowed gamers to select their race, the feature is returning after its absence from Dragon Age II.

Update: The Inquisition won’t be the only faction that is represented within Dragon Age: Inquisition. A report by GameRant on May 12 detailed that an offshoot of the Templars, the group who oversaw the mages of Thedas in the first two titles, will also be present within the upcoming game. However, after the order was disbanded following the events of Dragon Age II, the order was disbanded.

Taking hold in Orlais, a group of former Templars who have become addicted to magical materials, have set up a snowy stronghold. The unstable nature of this new faction, combined with the fact that the game will feature a fort conquest system, suggests that the keep of the Red Templars would be an ideal location of a possible fort-capture within Dragon Age: Inquisition.