Mike Laidlaw has commented on the rolling feature in his upcoming multiplatform project, “Dragon Age Inquisition.” According to a report from Gameranx on April 4, players will have to first purchase the maneuver before they can use it during combat. You can find his comments below:
Rolling is an ability you buy, not a universal feature.
The combat in “Dragon Age Inquisition” takes place in real-time although Bioware also added some strategic elements from “Dragon Age Origins.” Being able to roll is useful when dodging attacks, especially for players who are using the melee classes.
However, the development team decided to make the feature optional as opposed to universal. In another title from the action role-playing game genre, “Dark Souls 2,” players will be able to dodge and roll from the start. The direct sequel to “Dark Souls” is more unforgiving than the games in the “Dragon Age” series as every hit takes up a huge chunk of life. As a result, players have to perfectly time their rolls.
“Dark Souls 2” launched for the PS3 and Xbox 360 on March 11 and is coming to the PC later this month on April 25. Bioware is still working on “Dragon Age Inquisition,” which is targeting a fall release date for the PC, PS3, PS4, Xbox 360 and Xbox One platforms. The upcoming title will be published by the same Electronic Arts company that distributed the prior installments of the series.
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