Like all entries in the popular fantasy franchise before it, Dragon Age: Inquisition will give players several NPC companion characters that will accompany them on their adventures throughout Thedas. Bioware has previously revealed that the upcoming next installment of the series will give players the ability to alter the appearance of these in-game followers by equipping different armors and clothing that will actually visibly show up on the character. However, Dragon Age Creative Director Mike Laidlaw confirmed on March 8 that the developer is waiting to show off examples of how the companions can be customized until the system is finished.
Rather than giving gamers a glimpse of how customization is at this time, Laidlaw wants to make sure that players see the companion customization system as it will appear in the game rather than depictions of what it could be one day. After one fan inquired about follower customization via Twitter, Laidlaw gave the following response.
It'll be along eventually. Waiting for them all to work 100% in game so it's real, not concept art.
While the first Dragon Age title allowed fans to equip different armor looks that would actually change the appearance of their companions, Dragon Age II featured followers with static visuals that couldn’t be altered. The characters of the second entry only had one outfit that could never be changed by the player. Dragon Age: Inquisition is expected to reintroduce the ability to outfit companions in various armor choices.
Being currently created using the Frostbite 3 development engine, Dragon Age: Inquisition launches this fall on the Xbox One, PS4, PC, Xbox 360, and PS3.