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‘Dragon Age: Inquisition’ dev aims to make gameplay identical across all systems

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Despite the fact that Dragon Age: Inquisition will appear on both the Xbox One and PS4 as well as last-gen consoles, Bioware strives to make the user’s experience exactly the same regardless of what platform they plan to play the upcoming installment of the franchise on. Offering insight in the developer stance on cross-generational gaming, Dragon Age Creative Director Mike Laidlaw revealed on May 22 that their hope is to create identical gameplay across all systems.

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Not wanting to alienate late adopters to the next-gen consoles, Laidlaw claims that players won’t have to be concerned that they are playing an inferior version of the game should they pick it up on Xbox 360 and Playstation 3 as the core systems of the game will be the same. Using the Frostbite 3 engine, Bioware is working to build the same product on last-gen consoles that will appear on Xbox One, PS4, and PC.

However, that’s not to say that every aspect of the game will be identical. While gameplay mechanics will stay the same across all platforms, Laidlaw also told fans on Thursday that it is ‘realistic to expect” to experience better visuals on the new generation of consoles and PC. Since the launch of the Xbox One and PS4, there have been many cross-generational releases where the next-gen versions featured improved graphics over their counter parts on older systems. It now looks like gamers can expect to see the same with the third entry of Bioware’s fantasy franchise.

Dragon Age: Inquisition will release across a wide selection of hardware later this fall. The game will launch for the Xbox 360, Xbox One, PS3, PS4, and PC on Oct 7. Like many of Bioware’s other games, players will be able to customize the title’s protagonist by selecting their in-game class, race, and gender.