Many decisions regarding the history and available skills of the main character in Dragon Age: Inquisition will be determined on the choice of which fantasy race and class fans decide to play as. Taking time to answer player questions on April 5, Dragon Age Creative Director Mike Laidlaw confirmed that the use of specific abilities will still be exclusive to certain class choices.
The example given below, was that players who want to get through a locked door will either need to bring a rogue or be one themselves as only members of that class can spend talent points to learn the lockpicking skill.
Certain abilities like lockpick are still class restricted. Take a rogue, or come back with one.
Additionally, Laidlaw also recently revealed that players won’t have any control over their character’s country of origin or their economic status as all background choices are determined by the choice of race alone. In Dragon Age: Origins, certain races allowed fans to select secondary background traits such as if they were noble or not. While gamers won’t be given this level of decision making in the franchise’s third installment, they should still be happy that the ability to select an in-game race is back at all after Dragon Age II only allowed fans to play as a single pre-written human protagonist.
Bioware's Dragon Age: Inquisition launches this fall on PS4, Xbox One, PC, PS3, and Xbox 360.