The new graphics engine has been further showcased for the upcoming multiplatform title, “Dragon Age 3: Inquisition.” According to a report by Taku Chat on Aug. 26, Jonathan Perry recently provided the first look at several creatures that inhabit the world of the open-world role-playing game.
The cinematic director from Bioware first confirmed that the creature called “Nugs” will be returning in “Dragon Age 3: Inquisition.” These rat-like animals first appeared in the Orzammar and Deep Roads locations from “Dragon Age: Origins.” They are blind and hairless.
Jonathan Perry also revealed that the mysterious claw that was previously featured in the aforementioned shot actually belongs to a baby dragon. Although the monster is already big compared to the size of players, the cinematic director teased that they will grow “much, much bigger.” You can check out the new screens, along with several other shots, in the slideshow near the top of this article.
“Dragon Age 3: Inquisition” uses an external engine to develop “Dragon Age 3: Inquisition.” The Frostbite 3, which was created by Digital Illusions Creative Entertainment, is a next-generation graphics engine that is also being utilized for “Battlefield 4” in addition to the forthcoming “Mass Effect,” “Mirror’s Edge” and “Star Wars: Battlefront” video games.
“Dragon Age 3: Inquisition” will most likely be the second retail product released that was developed on the Frostbite 3. The latest “Dragon Age” installment has been announced to be launching in the fall season of 2014.