Mark Darrah has provided an update in regards to the ongoing development of “Dragon Age 3: Inquisition.” According to a post from the official Bioware website on Dec. 19, the executive producer first talked a little bit about the PS4 and Xbox One by mentioning that “the dust is starting to settle at the start of a new console cycle.”
He would go on to discuss the current status of “Dragon Age 3: Inquisition,” saying that the sequel “has come a long way in the last three months” since it made an appearance at the PAX convention.
Mark Darrah mentioned that a “holiday build” was created. By pushing the development before the holiday season, the team at Bioware Montreal was able to make the video game as feature-complete and playable as possible. Using this method, they can play test the project over the holiday break. You can find some screenshots from the third main “Dragon Age” installment in the slideshow to the left of this article and his comments below:
You may have heard some talk about a “Holiday Build” for Dragon Age: Inquisition. So, what is this? These types of builds go way back in BioWare’s history. Effectively, they are builds we create around the holiday break that are packaged in a way that allows the team, and other parts of BioWare, to play the game in as complete of a state as we can get it.
“Dragon Age 3: Inquisition” is still on track for a release sometime in the fall season of 2014. The software product is coming out on the aforementioned PS4 and Xbox One next-generation systems. It would also be released for the PC platform in addition to the PS3 and Xbox 360 current-generation consoles.