Mike Laidlaw has commented on the PS4 and Xbox One. In an exchange from Twitter on Sept. 13, a fan asked if the creative director of “Dragon Age 3: Inquisition” has a preference between the two upcoming next-generation systems.
Mike Laidlaw responded by saying that he is excited about the increased RAM of both platforms. The PS4 includes 8 GB of GDDR5 RAM while the Xbox One features a combination of 8 GB of DDR3 RAM with 32 MB of ESRAM.
He also stated that he has “no preference,” confessing that he still hasn’t played either next-generation system yet. You can find some screenshots of “Dragon Age 3: Inquisition” in the slideshow near the top of this article and the comments from the creative director on Twitter below:
I'm excited about having more memory to play with. I have no preference; haven't played around with either.
Mike Laidlaw also provided two more details on his upcoming open-world role-playing game that may have gone unnoticed during the recent PAX Prime panel. He first confirmed that the PC version will support controllers along with the keyboard and mouse interface. Moreover, the sequel includes animated weapons such as bowstrings. You can check out the full statement from Twitter below:
At PAX, we confirmed that, yes, we will be supporting controllers for the PC build in addition to the custom PC interface. We also confirmed at PAX that, thanks to some lovely work by the tech. artists, animated weapons are possible. Hence: Bowstrings.
“Dragon Age 3: Inquisition” was previously confirmed at E3 2013 to be launching in the fall season of 2014. The open-world role-playing game is also coming to the PS3 and Xbox 360 along with the aforementioned PC, PS4 and Xbox One platforms. You can pre-order the next-generation systems from Amazon in the following links: PS4 and Xbox One