Mike Laidlaw has commented on the camera system in the upcoming “Dragon Age 3: Inquisition” title for the PC, PS3, PS4, Xbox 360 and Xbox One. During an exchange with a fan through Twitter on Sept. 4, the creative director stated that the over-the-shoulder third-person camera angle will be brought back from “Dragon Age: Origins” and “Dragon Age II.” You can check out some screens of the open-world role-playing game in the slideshow to the left of this article and the comments from Mike Laidlaw below:
How do you mean? Like the same kind of camera we had in DAO and DA2? If so, yes.
The same fan was also curious as to whether or not if the over-the-shoulder third-person camera angle would be possible while using the tactical mode during combat. Mike Laidlaw responded by somewhat confirming the feature, stating that players can pause the video game with the radial menu to send out orders for other members of you party. You can take a look at his comments from Twitter below:
Hmm. Sorta. You can pause with the radial, like you could in DAO and 2, so..yes?
Bioware Montreal is the studio responsible for developing “Dragon Age 3: Inquisition” on the PC, PS3, PS4, Xbox 360 and Xbox One platforms. The development team previously confirmed that the combat in the sequel features a combination of elements from “Dragon Age: Origins” and “Dragon Age II.”
Electronic Arts will be publishing and releasing “Dragon Age 3: Inquisition” sometime during the autumn season of next year. You can pre-order the next-generation systems from Amazon in the following links: PS4 and Xbox One