In the Dragon Age 2: Mark of the Assassin DLC, Bioware decided to add a segment to the game which allowed players to use stealth mechanics to avoid detection and sneak past guards. While Dragon Age: Inquisition will still allow fans to use stealth as a combat skill, Dragon Age Creative Director Mike Laidlaw confirmed on Feb 4 that they won’t be adding new missions that require a prolonged stealth mechanic.
Laidlaw revealed that, after trying out the idea in the Dragon Age 2 add-on, Bioware decided that the idea to allow players to sneak past content with a single person simply didn’t mesh with the series’ party-based philosophy.
We realized that that kind of stealth goes against the core "party first" mechanics that drive Dragon Age.
The upcoming third installment of the Dragon Age series will continue the focus of tactical squad combat that fans have come to expect from the franchise. While combat takes place in real-time, players have the option to pull back the camera and slow down the action in order to issue commands to their teammates in the middle of battle.
Dragon Age: Inquisition is set to launch later this year on Xbox One, PS4, PC, Xbox 360, and PS3.