Featured in the "Dimir Dementia" intro pack, Dinrova Horror is one of the newest gold Dimir cards from Wizards of the Coast's latest expert "Magic: The Gathering" expansion set "Gatecrash."
Dinrova Horror - 4UB
Creature - Horror (Uncommon)
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits."
-Sign outside Dinrova Building
4/4
Dinrova Horror will scare your opponent in limited matches. In addition to providing a beefy 4/4 body you'll be able to answer one of your opponent's key threats. As a two-for-one, Dinrova Horror can help you gain valuable card advantage that could turn the game around in your favor.
If it's late in the game or you're running hand disruption like Mental Vapors, Soul Ransom, or Undercity Plague there's a chance your opponent will be forced to discard the permanent you returned to their hand with Dinrova Horror.
Even if your opponent is holding a land in their hand Dinrova Horror can be the key to winning your limited duel. By bouncing your opponent's largest creature you may be able to create a gap in their defenses, allowing you get in the last few points of damage or stall until you draw real removal.
How will you use Dinrova Horror?
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Catch up on "Gatecrash"
Event decks: "Rally and Rout" and "Thrash and Thrive."
Intro Packs: "Orzhov Oppression," "Boros Battalion," "Gruul Goliaths," "Dimir Dementia," and "Simic Synthesis."
Card lists White, Blue, Black, Red, Green, Orzhov, Dimir, Gruul, Boros, Simic, Hybrid, Artifact, and Land.
For more information about "Magic: The Gathering" visit www.MagicTheGathering.com.


















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