DICE executive producer Patrick Bach said that because the Battlefield 4 beta is a version of the game that’s a few months old it’s not so much about finding bugs as it is about load testing the back end, according to a report today from VG 24/7.
In an interview with GamesIndustry, Bach said within the first hour of the Battlefield 4 beta being released they got more play testing than the entire project had previously, and feedback from gamers is vital.
However, Bach said, the DICE development team has cross-referenced all the feedback and bugs found by gamers with their own lists, and now they’re just comparing notes on what’s already fixed in the EA shooter.
“We’re getting really good feedback,” Bach said. “I think we’ve got more or less everything that people have found now. People are finding less and less and just playing for fun.”
The more important aspect of the beta, Bach said, was to test the game’s loading ability to ensure they don’t make a mistake like Rockstar Games did with Grand Theft Auto 5.
“… The beta is about load-testing the back end so that you don’t end up in a Rockstar situation where the game doesn’t actually work on Day One,” Bach said.
Bach also said though it’s extremely helpful for gamers to play the beta it’s also painful because “you know people aren’t playing the actual game, and you hope they don’t think that they are.”
The actual Battlefield 4 drops for PC, Xbox 360 and PlayStation 4 on Oct. 29 and launches alongside the Xbox One and PS4 when the next-gen consoles hit shelves in mid- and late-November.