If you're looking for a competitive Modern "Magic: The Gathering" deck, Jund is a furiously fast option that packs some of the format's most effecient threats, removals spells, and planeswalkers into one deadly library.
Dark Confidant is a card advantage machine, allowing you to "draw" additional cards each turn (you don't actually draw the cards, they're put into your hand). The vast majority of spells costs two or less to cast, helping mitigate Dark Confidant's downside. The life you've lost from Dark Confidant won't compare to the amount of damage you'll deal with the cards you gain with it.
Deathrite Shaman can accelerate a brutal second turn Liliana of the Veil or third turn Chandra, Pryromaster thanks to a cracked fetchland, help you gain life by exiling creatures from a graveyard, and deal damage to your opponent by exiling an instant or sorcery from a graveyard. Scavenging Ooze can grow significantly late game and plays a vital role against decks that are highly reliant upon their graveyard as a resource like Dredge. Despite all the exile effects from Deathrite Shaman and Scavenging Oooze Tarmogoyf remains a deadly threat because it checks all graveyards.
A powerful discard suite of Blightning, Inquisition of Kozilek, and Thoughtseize will put a monkey wrench in your rival's plans. Lightning Bolt doubles as both removal and burn, with Maelstrom Pulse Pillar of Flame, and Terminate rounding out the deck's spells. Manlands such as Raging Ravine and Treetop Village can add late game fuel and help combat control decks.
Jund by Reid Duke 2nd place GP Detroit
Creatures (14)
4 Dark Confidant
4 Deathrite Shaman
2 Scavenging Ooze
4 Tarmogoyf
Other Spells (22)
1 Blightning
3 Inquisition of Kozilek
4 Lightning Bolt
2 Maelstrom Pulse
1 Pillar of Flame
2 Terminate
3 Thoughtseize
2 Chandra, Pyromaster
4 Liliana of the Veil
Lands (24)
4 Blackcleave Cliffs
2 Blood Crypt
1 Forest
3 Marsh Flats
1 Misty Rainforest
1 Overgrown Tomb
2 Raging Ravine
1 Stomping Ground
2 Swamp
3 Treetop Village
4 Verdant Catacombs
Sideboard (15)
2 Ancient Grudge
2 Fulminator Mage
2 Grafdigger's Cage
1 Grim Lavamancer
1 Obstinate Baloth
2 Olivia Voldaren
2 Shatterstorm
1 Sowing Salt
1 Sword of Light and Shadow
1 Thoughtseize
From the sideboard, Ancient Grudge and Shatterstorm are fantastic against Affinity or other artifact based decks. Fulminator Mage can mana screw a player who's too reliant upon greedy multicolored manabases and be used alongside Sowing Salt to foil Tron's plans, removing a vital Urza's Mine, Urza's Power Plant, Urza's Tower, or Cloudpost. Grafdigger's Cage stops Birthing Pod shenanagans while Grim Lavamancer helps against weenie decks. Both Obstinate Baloth and Olivia Voldaren play a pivotal role in both the mirror and against mid-range creature decks. Sword of Light and Shadow's is excellent against white and black decks and can be a nuisance for control players because you can equip it to one of your man lands to get back your dead creatures.
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