Capcom’s digital content sales –– PC, console and mobile –– had profits fall by more than half to $31 million, which is a cause for concern because the division accounts for 67.7 percent of the company’s total income. It’s the worst performance since 2010, and 2005 before that.
Though only three Capcom releases sold more than 1 million units –– DmC: Devil May Cry, Resident Evil 6, and Dragon’s Dogma –– the company should hit sales goals for Monster Hunter 4 and Dead Rising 3.
A cause for optimism, however, Capcom’s online division saw revenues jump 45.9 percent to $229 million, and the company expects a further increase of 22.3 percent to $280 million by March.
Capcom also vowed to improve on it’s downloadable content offerings as a ploy to improve revenues.
Chief operations officer Haruhiro Tsujimoto said in a statement, “I regret to say that, up to now, we had few plans for the full-scale implementation of DLC. From here on out, we need to focus on the long-term provision of content starting at the earliest stages of development.”