Josh Bridge has provided some details in regards to the development of the upcoming Xbox One exclusive video game, “Dead Rising 3.” In an interview with MTV Multiplayer on Sept. 9, the executive producer at Capcom Vancouver revealed that Microsoft’s next-generation console wasn’t the only target system for the open-world survival-horror title.
Josh Bridge disclosed that his development team started working on the sequel over two years ago, targeting a high-end PC along with the next-generation of consoles. They decided to rebuild the engine in order to create a big seamless open-world title with no loading time. They would eventually partnered up with Microsoft in order develop “Dead Rising 3” exclusively for the Xbox One.
When asked about how the exclusive deal was conceived, the executive producer stated that his studio “always been in communication” with Microsoft. They decided to go for the exclusive deal when the opportunity was presented. You can take a look at several screenshots from the sequel in the slideshow near the top of this article and Josh Bridge’s comments from the interview below (courtesy of MTV Multiplayer):
We’ve always had a great relationship with Microsoft. Capcom worked very closely with them on the original "Dead Rising" on 360, so we’ve always been in communication with each other, and then the opportunity came up and we went for it.
“Dead Rising 3” is scheduled to come out as a launch title for the Xbox One next-generation system, which is slated to be released on Nov. 22 in North America. You can pre-order the products from Amazon in the following links: “Dead Rising 3” and Xbox One