Sebastian Reichert has commented about the possibility of the upcoming multiplatform video game, “Dead Island: Riptide,” featuring a split-screen cooperative mode. In an interview with God is a Geek on March 4, the creative producer at Deep Silver disclosed that it would be something nice to have. Unfortunately, the limitations of the game engine and the developer’s focus on other features prevent the split-screen cooperative support from happening. You can check out some screens from the open-world action role-playing game in the slideshow at the top of this article and the comments from Sebastian Reichert below (courtesy of God is a Geek):
That would be really nice, for sure. However, our engine has some limits and with our focus on other features, this is something that should be in consideration for potential future titles in the Dead Island franchise.
“Dead Island: Riptide” is a spin-off of the original 2011 video game, “Dead Island.” The follow-up is currently being developed by Techland and published by the aforementioned Deep Silver. The open-world action role-playing title will be released for the PC, Playstation 3 and Xbox 360 gaming systems in the North American region on April 23. You can pre-order the product in the following link: “Dead Island: Riptide”