According to a report from VideoGamer on Friday, Deep Silver's creative producer Alex Toplansky said the company "would be stupid to not be looking at" bringing this game and others to the PlayStation 4.
"There's a lot of change going on right now.
"Frankly, it's exhausting. It's like this glacial shift from the stuff we were doing to this rapid fire stuff that's happening. Every minute it feels like there's a new announcement.
"We would be stupid to not be looking at all of the possibilities that are out there. We've been very lucky to have been able to create a sustainable community of people that are really into this game.
"It would be terrible for us and for them to ignore that, so of course we are looking at lots and lots of very exciting possibilities for the future," Toplansky said.
There certainly is a lot going on with Deep Silver right now as "Dead Island" is just one title they have coming down the pike, not to mention "Metro: Last Light" as well as "Saint's Row 4."
The PlayStation 4 seems to already be a platform that many developers do not want to miss getting their games on, and Deep Silver is no different.
One thing that will be crucial is whether or not the titles are any different from the PlayStation 4 and PS3 versions. If not, why would gamers invest the expected additional $10 on something that is no different.
Toplansky then discussed why the studio decided to stay away from the Nintendo Wii U.
"We didn't decide to pursue Wii U. One of the opportunities that we had for 'Riptide' was to continue the development of an engine and really improve it and make a lot of refinements.
"The things that are required to bring something to a new platform, you've either really got to be integrating it deep into the engine or you've got to be doing a port. Neither one of those was a satisfactory outcome for us.
"So we decided to stick to what we've got platform-wise right now and just make sure that we can deliver the best experience we can. There are no plans [to develop for Wii U] at the moment. It's not something I would categorically rule out, but it's not something that's planned," Toplansky said.
Many third party developers have avoided porting their games over to the Wii U, which makes the system less attractive for gamers to invest in.
The PlayStation 4 looks like something every developer wants to be a part of, so it'll be interesting to see how things evolve later this year.