Techland is pushing back the first-person horror game into next year, according to an October 30th blog post on the game's site. Game producer Marcin Kruczkiewicz penned the update which promises that the delay will give Techland time to implement new features and content that would have otherwise been compromised by a rush to get the game out on platforms and the PC in 2013.
But the delay also points to some questions about Techland's overall design for Hellraid, which Kruczkiewicz says he and his team will be giving a "rethink" based on recent playtesting. "For example we want to redesign the magic system to make it even more powerful and diverse," Kruczkiewicz explains, "[and] add new ways of casting spells and a set of new, more visually stunning spells."
Announced back in April for the Xbox 360, PS3, and PC, Hellraid saw the Dead Island developer trading first-person zombies for first-person ghouls and ghosts in this medieval hack and slash. The game promises both competitive and cooperative multiplayer for up to four players as they battle their way through the forces of hell.
[Source: Hellraid blog]