"DayZ" creator Dead "Rocket" Hall joined production assistant Matt Lightfoot in a developer video diary released Tuesday for the standalone version of the popular zombie survival mod. The video highlights the new features the team is working on such as the new clothing system, map expansions and loot spawning improvements.
The new clothing system will give players inventory slots for each article of clothing including hats, shirts, vests, eyewear, pants and shoes. Additionally, items of clothing can provide additional storage slots to act like additional mini backpacks. An example shown in the video is the jeans which can carry six small items. So players will now literally be able to say they left the keys to the car in their other pants.
Some of the new map areas included with "DayZ" standalone include a swamp area, an expanded military base and a new island called "Utes".
The new "DayZ" loot spawning system will now make players have to hunt for items a little more instead of throwing them into a pile in the middle of the room. They can now spawn behind objects and the spawning is now handled by the game's server. This should prevent hackers from spawning loot at will.
One thing viewers of the video should notice is the simpler and cleaner UI. Hall chucked much of the "ArmA II" user interface after taking a cue from "Minecraft" to make things easier for the player.
There is still no planned release date for "DayZ" standalone yet. It is still going through internal testing and has plenty of bugs to fix before the team is ready to move on to external testing. A new crafting system is still being developed as well along with new AI for the zombies.
You can check out the "DayZ" developer diary in our video gallery.
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Via: DayZ Tumblr

















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