On March 4, Cubed3, a website that focuses on Nintendo products, released a Youtube video showing how the Wii U version of "The Legend of Zelda: The Wind Wake"' might work. The video explains a number of things from simple gameplay all the way to assigning items. Even though the video is a mockup, it's very interesting to see how the Wii U version of 'Wind Waker' will turn up before the end of 2013.
Nintendo announced an HD version of 'Wind Waker' in January via a Nintendo Direct Presentation. Fans all around the world instantly started posting all over forums and social networking sites due to the excitement. Nintendo announced that the game would feature updated graphics and a brand new control scheme. The game will also feature off-TV play with the Wii U GamePad.
In a way, Nintendo is ahead of it's time. When the original 'Wind Waker' game was released in 2003, it received an enormous amount of hate. From past experience, everyone I knew thought the game was "childish" and "too much like a cartoon." 10 years later, Nintendo knows that they had a masterpiece on their hands that not everybody was able to experience. When Nintendo releases the HD version of the game for the Wii U, gamers all over the world will finally be able to experience the joy that Gamecube owners had 10 years ago. If the remake is popular, should Nintendo stick with the cel-shaded art style? Or should they continue using different art styles for every game?

















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