Sometimes students finish their art projects before the bell rings, and the teacher needs a quick activity that will only take a few minutes. Youth groups sometimes need a quiet time activity that will let the group rest after a vigorous activity. A game can be used to meet these needs.
“Copy Cats” is a game that is similar to the telephone game where one person whispers a message to the next person, and they continue to pass the message down the line. It gets interesting when the words are not pronounced clearly, misunderstood, or taken as something else. Copy Cats uses the same principle, but in a written form. It’s also a little bit like “Follow the Leader”.
Each student will need a piece of scrap paper and a pencil.
Decide how the pattern will go from table to table, depending upon your seating arrangement. The pattern should snake from the first student to the last. It might go up row one, down row two, up row three, if the desks are in rows, or it can go around the outside, and back through the inside in tables arranged in a horseshoe grouping.
One student begins drawing a picture, and makes the first stroke. The player to his/her right copies that stroke, and the student to their right copies what the second student drew. This continues around the room. The first student continues to add parts to the picture, one stroke at a time. The first student should pace their strokes, waiting until the fifth student draws the mark, before making the next one. This will keep the momentum going, and keep the students focused on the activity.
The teacher will need to monitor the room to make sure a student isn’t causing a “traffic jam” by not paying attention.
When the picture is finished, compare the last student’s picture to the first.
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