Commander 2013's release date is nearly here, and it seems like just yesterday the original official Commander product came out. Formats grow up so fast, don't they? In honor of that, gatheringmagic.com's Andrew Wilson has a preview card that's all about growth... as a consequence of the mass destruction of the unnatural. Take a good long look at Bane of Progress.
Bane of Progress 4GG
Creature - Elemental (Rare)
When Bane of Progress enters the battlefied, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
It sees shaped stone and carved wood as mutilations.
On the surface, this is a conditional beatdown - it relies on your opponents playing a lot of artifacts and enchantments, and, to be fair, that tends to happen in EDH - but a beatdown nonetheless when it goes off. This wipes away all the little and big advantages the other players have carefully built up over the game, using each and every one of them to give itself another point of power and toughness - a true expression of the supremacy of raw combat might. But, as Wilson suggests, there are layers of insane combo potential lurking in this card; use it with your choice of Mycosynth Lattice or Enchanted Evening and regenerate it or make it indestructible and then the only thing on the board will be one really, really huge Bane of Progress.
What do you think of this civilization-ending Elemental? Let me know in the comments.