Adam Styborski, as the author of regular magicthegathering.com column Command Tower, is probably the highest-profile writer on the EDH format in the Magic world. Naturally, his first preview article for Commander 2013 was bound to be interesting. One of the cards he shows off in it is a wordy land that makes your commander a behemoth as the game goes on. Check out Opal Palace:
Tap: Add 1 to your mana pool.
1, Tap: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
To be fair, this has against it that unlike Command Tower, the iconic card for which Styborski's column is named, this can only filter mana into your commander's colors. But Command Tower just fixes your mana; it doesn't hand out +1/+1 counters like they were candy. Thankfully, the potential memory issues of this card can be solved by counting the extra mana you have to pay to recast your commander and dividing by two. The +1/+1 boost is an insane advantage in the early game for small commanders, like Isamaru, Hound of Konda; and this is perhaps most crazy with Skullbriar, the Walking Grave, there are definitely tons of other +1/+1-counter-loving commanders out there that this works wonders with. Oh, and it makes a Skithiryx, the Blight Dragon kill way, way quicker to achieve.
What do you think of this utility commander-booster? Let me know in the comments.