Child of Light, Ubisoft's beautiful Japanese role-playing game, will include a playable and supportive cast member in the form of Igniculus. Igniculus was added to encourage co-op play between parents and their children. The story follows a young princess who sets out on a journey traversing through odd parts of the world while fighting monsters and other enemies that stand in her way.
Supporting character Igniculus will be the princess' guiding light in the form of a spark which can help her solve difficult puzzles and can aid her in battle. Developer Patrick Plourde told Polygon that he wanted to create a world that parents and children can explore together--whether it be in solo play or co-operative play.
"I'm a father, and fairy tales are about parents telling their children stories. It's fun to share an adventure. You can't be with your son or daughter and play together because it's only single-player," said Plourde.
Plourde said that since many JRPG's have complex menus to maneuver through and strategies to use he thought it would be a little too complex for younger players. That is why Igniculus was added and made to take part in every single aspect of the game. When an enemy approaches Igniculus can shine his light on them which blinds them and makes it simple for the princess to evade a fight if she needs to. He can also slow down the baddies attacks and help heal other characters using special magic and energy he has collected from the world around him.
Plourde likened the experience to watching a sports event with your child. When your team scores a goal then it makes you happy and excited, which in turn makes your child excited. He stressed that more than anything its good to share those precious moments with anyone, even your own child.
Child of Light arrives on Wii U, Xbox One, PS4, Xbox 360, PS3 and PC in 2014.