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Capcom COO: ‘Smartphones,’ ‘social’ aspects key in large shifts in game industry

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Capcom chief operating officer Haruhiro Tsujimoto remarked that he sees a “momentous shift” in the makeup of the video game industry due to the popularity of smartphones and tablets along with a increased social nature of gaming, according to a report today from GameSpot.

In an open letter on the Capcom Investor Relations website, Tsujimoto said that the company’s recent sales performance is a reflection of “the momentous shifts in the composition of the entire game market caused by changes of an unprecedented magnitude.”

Among those key shifts include not advances in networks that have software sales moving away from packaged products to digital distribution, but also the “popularity of smartphones and tablets and the increasingly social nature of games.”

The comments come after one analyst firm released a report in which they say the video game industry as a whole could be worth $100 billion by 2017 on the back of mobile gaming.

In its Global Games Investment Review, Digi-Capital estimates that mobile and online gaming will account for roughly 60 percent of that estimated $100 billion pie in 2017.

You can read that full Examiner report by clicking here.