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‘Call of Duty: Ghosts’ prestige compared to ‘Titanfall’ generation feature

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The first details have been revealed in regards to the generation feature of the upcoming multiplatform video game, “Titanfall.” According to a report from Gamepur on Feb. 21, the system is compared to how the prestige element is set up in the “Call of Duty” video games, including the recently-released “Call of Duty: Ghosts.”

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The generation feature will give players the opportunity to reset their stats and unlocks after reaching the maximum level. They will have to go through three confirmation warnings in order to activate the regeneration. You can find some screens from the upcoming first-person shooting title with the slideshow located to the left-hand side of this article and the warning messages below:

  • Warning! You will lose all that you have unlocked and be reset to level 1. All challenges will be reset.
  • Years of battle have taken their toll. We can regenerate you… at a cost.
  • Your body can be restored. But your memory and your experience…all will be lost.
  • When you awaken you will respawn a [next level] generation Pilot.
  • You will be better, sharper, acquiring experience even faster than before.

Respawn Entertainment, the developer of “Titanfall,” composes of several key personnel that created the “Call of Duty” series. One of the more innovative features that were created was the aforesaid prestige system. It appears that the development team implemented a similar feature with the upcoming title.

“Call of Duty: Ghosts” first launched on Nov. 5th of last year for the PC, PS3, Wii U and Xbox 360 platforms. It would come out later in the same month for the new PS4 and Xbox One consoles.

“Titanfall” will be released on less platforms when compared to “Call of Duty: Ghosts” as the forthcoming software product is only coming to the PC, Xbox 360 and Xbox One next month.


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