Activsion began teasing the 2014 edition of “Call of Duty” on Thursday. The official announcement for the Playstation 4, Xbox One, PS3, Xbox 360 and PC game is set to come Sunday, May 4 and will be featured on the cover of next month’s Game Informer magazine.
The reveal does confirm one thing and that is that all of the rumors swirling around about an alternate history World War One setting are completely false. The single in-game image from the Game Informer reveal seemingly confirms a future setting as you two soldiers wearing exo-skeletons inside some kind of a facility as a fire rages behind them.
It also appears that the next “Call of Duty” will turn up the graphics as well. The face shown of the one soldier is definitely of a higher fidelity than anything previously seen in the series.
The concept for this edition of the series is private military corporations available to the highest bidder. This is based on a "Super Power for Hire" teaser video released by Activision which highlights the infamous Blackwater Security Company.
Toward the end, the video features two lines that likely drive the plot of the next game. The first was, "The only question that remains is what happens when the people that you pay to protect you get a better offer?" While the second was, "What happens if they stop taking orders and start taking over?"
The Golden Gate Bridge in San Francisco appears to play a significant setting point as well. A teaser image (above) showing the reveal date was released featuring the famous landmark.
This will be the first game in the franchise where Sledgehammer Games is taking the lead role. Previously, it helped a then struggling Infinity Ward complete “Call of Duty: Modern Warfare 3” along with Raven Software following the loss of the Infinity Ward’s two co-founders and a sizable portion of the development staff. Sledgehammer was originally formed to create a third-person adventure game set in the “Call of Duty” universe before its help was needed on “Modern Warfare 3”.
It’s rumored that Activision is moving to a three developer rotation with the “Call of Duty” series. The two developer rotation with Infinity Ward and Treyarch put the development teams under a tremendous amount of pressure to develop a game and DLC every two years. Moving to a three team rotation will give each team an extra year of development which will be needed as the production effort for all games has increased with the release of the PS4 and Xbox One.