News came directly from Sledgehammer Games co-founder Michael Condrey via his Twitter account. "No, no Wii U," Condrey tweeted. "That was an Activision decision. We are focused on Xbox One, PS4, and PC." As Sledgehammer Games handles development of its futuristic take on "Call of Duty" for current consoles, High Moon Studios, best known for the "Transformers" games, will handle ports for the PS3 and Xbox 360. Activision decision to exclude the Nintendo console from receiving "Call of Duty: Advanced Warfare" comes after Ubisoft's statement about readjusting its Wii U support, which means no more "Assassin's Creed" games or M-rated titles after "Watch_Dogs." Most likely, Activision reached the same conclusion Ubisioft has, meaning the publisher will likely stick with games better suited for the Nintendo audience, such as "Skylanders."
Previous "Call of Duty" games, "Black Ops II" and "Ghosts," were ported on the Wii U by Treyarch. However, confirmation news of "Call of Duty: Ghosts" for Wii U was plagued by silence from Activision and Nintendo, with neither saying when the game would be release. It was rumored the game's delayed announcement was because Activision was waiting for official approval from Nintendo. Before that, Activison delayed the announcement of "Call of Duty: Black Ops II," for Nintendo, to build up anticipation for the Wii U system. While the "Call of Duty" series is a popular target for criticism, there's no denying news of Nintendo losing another big blockbuster game from a major publisher for its Wii U system is anything but good news. Despite the sales success of "Mario Kart 8," Nintendo needs to do more to improve system and games sales for the Wii U, if it wish to regain confidence from third-party publishers.
A slideshow of "Call of Duty: Advanced Warfare" is available for viewing.