Eric Osborne has provided some new comments regarding the graphics disparity between the current-generation and next-generation iterations of the upcoming cross-generation video game, “Destiny.” In an interview with Eurogamer on Oct. 28, the senior writer and head of community at Bungie stated that the PS4 and Xbox One versions will have a “graphical upgrade” over the same game running on the PS3 and Xbox 360.
Eric Osborne also disclosed that the “immersion factor” from the next-generation platforms is “off the chart.” As a result, the development team was able to create in-game graphics that looks just as good, if not better, than the concept art for “Destiny.” You can check out some screenshots from the multiplatform shared-world first-person shooter in the slideshow located near the top of this article and the comments from Bungie’s senior writer and head of community below (courtesy of Eurogamer):
There's absolutely a graphical upgrade. The immersion factor on next-gen is off the charts. We can realise the artists' vision more thoroughly and directly. A lot of teams, including us, have said in the past, yeah it looks exactly like the concept art! It usually doesn't, but your brain filters that out. You see the concept art and a week later you see it in the game and you're like, wow, it looks just like the concept art. But now, I can actually do a fade in from the concept art to the game engine and the game engine looks better. This is awesome. The atmosphere in it is incredible.
Even with the graphics disparity, Bungie previously assured fans that “Destiny” should still look great on the PS3 and Xbox 360 current-generation consoles. Players will be able to test out the video game before release with the multiplayer beta that will begin sometime early next year. The primary way to get into the play test is to pre-order the product at select retailers.