Tyson Green has compared the upgrade system of “Destiny” to the prestige element that was included in the “Call of Duty” video games, including the recently-released “Call of Duty Ghosts.” According to a report from MP1st on Dec. 30, the investment lead at Bungie revealed that players will be able to change their equipment and special abilities in the shared-world first-person shooter.
He went on to talk about earning prestige in “Call of Duty.” Tyson Green revealed that the development team is trying to build a similar system with “Destiny.” However, players won’t be losing their equipment and special ability progress in the new intellectual property. You can find some screens from the shared-world first-person shooter in the slideshow gallery on the left-hand side of this article and his comments below (courtesy of Game Informer and MP1st):
I think Call of Duty is really interesting in this respect because they have the prestige system. You might say, ‘Why would anybody reset their character and throw all of their guns away?’ The answer is people actually like that. People enjoy this, so let’s build a good system that lets them do that, that doesn’t make them throw their character away.
The aforesaid “Call of Duty: Ghosts” was made available for multiple platforms starting on Nov. 5 of 2013. Similar to the previous installments, players have the option to reset their progress after reaching the maximum level in the multiplayer mode.
The release date for “Destiny” was previously announced for Sept. 9, 2014. The new intellectual property is coming out for the PS3, PS4, Xbox 360 and Xbox One high-definition consoles.
Both “Call of Duty: Ghosts” and “Destiny” were published by Activision. The company hoped that the latter title will be able to achieve the same financial success as the “Call of Duty” series.
You can order the products from Amazon in the following links: “Call of Duty: Ghosts,” “Destiny,” PS4 and Xbox One. A few holiday deals can also be found in the following link from Amazon.com: Holiday Deals.