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Bug fixing, DLC and more discussed for 'Dragon Age Inquisition'

'Dragon Age Inquisition' companion
'Dragon Age Inquisition' companion
Photo courtesy of Electronic Arts, used with permission

Mike Laidlaw has talked more about his latest role in the development of the upcoming multiplatform software product, "Dragon Age Inquisition." According to several messages from his Twitter page on May 17, the creative director revealed that he has been filing some bugs for the action role-playing game. He went on to reveal that he can spend four to five hours to report the glitches for the development team to fix.

This process takes months and occurs during the final stages of development. Mike Laidlaw reported between 1,500 to 2,000 bugs, most of which are usually "invisible," for "Dragon Age Origins" and "Dragon Age 2." The quality assurance team does the rest of the discoveries, which should add up to 50,000 glitches. Finally, he added that the hardest bugs to fix are usually difficult to replicate. You can take a look at a part of the comments made by the creative director below:

The boy is apparently sleeping in today, so it's time to file some bugs on #DAI! First bug of the day was on how we handle emotional dialog. At the end of the project, I probably spend 4-5 hours a day filing, annotating or assigning bugs across the design group. QA can catch a lot more issues than I can by myself, but I can often spot "invisible" problems: content that plays wrong.

A fan also asked Mike Laidlaw about the DLC plans for "Dragon Age Inquisition." The creative director responded by saying that the development team is currently not worry about the expansions. Instead, Bioware is currently focusing on completing the production of the main game. The company did confirm in the past that new companions as DLC won't be added due to potential backlash from the community about having downloadable character data already on the disc .

The bug fixing process may take longer in "Dragon Age Inquisition" when compared to "Dragon Age Origins" and "Dragon Age 2." The sequel features a more open-world setting in addition to being built on a new graphics engine with the Frostbite 3, which was created by the developers of the buggy "Battlefield 4." The upcoming title is currently slated to arrive on Oct. 7 for the Playstation and Xbox consoles. A screen showing one of the new companions of the game from the official Facebook page can be viewed near the top side of the article.