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'Bloodborne' PS4 and 'Dark Souls 2' developments explained

Photo courtesy of Sony Computer Entertainment, used with permission

Hidetaka Miyazaki has provided an explanation in regards to the developments of "Dark Souls 2" and the upcoming PS4 exclusive video game, "Bloodborne." According to a report from Dual Shockers on June 18, the game director revealed that both projects were being worked on at the same time. He disclosed that two different teams were used as From Software has more resources when compared to the previous years.

The company was able to "mix and match" when developing both projects at the same time as a result. "Dark Souls 2" was released earlier this year on the PC, PS3 and Xbox 360. The sequel will be getting new expansions later this year as well starting with the "Crown of the Sunken King" on July 22. "Crown of the Old Iron King" is coming out on Aud. 26 while "Crown of the Ivory King" is launching on Sept. 23 as well.

The other team is currently focused on "Bloodborne," the spiritual successor to the "Souls" series. Although Hidetaka Miyazaki served as the supervisor for "Dark Souls 2," he is the director for the new intellectual property. The quality should not be different, however, as the studio always try to develop a good game regardless of the circumstances.

Unlike "Dark Souls 2," From Software will be partnering with Sony Computer Entertainment Japan Studio with the release of the upcoming title. A similar collaboration was formed in the 2009 PS3 exclusive, "Demon's Souls." Due to the partnership, "Bloodborne" is going to remain a PS4 exclusive release.

The first game videos of the new game should look similar to fans of the "Souls" series. The player can be seen taking on numerous intimidating enemies. Some of the elements, such as the fog gates and massive boss battles, were also showcased. A screen of "Bloodborne," which is coming out next spring, can be seen near the top of this article (courtesy of the official Playstation Facebook site).