It would be hard for gamers not to think of both the Dragon Age and Mass Effect franchises when asked to name Bioware titles. While both of the developer’s current big series have a lot in common with each other, there are also a number of differences in which the two games have continued to operate as reported by PC Gamer on April 25 based upon a recent interview with Dragon Age Executive Producer Mark Darrah.
Features that are shared by both the Mass Effect and Dragon Age series include an emphasis on conversation mechanics and an NPC party system which allows fans to lead a squad of companions into battle. Both game franchises also allow for fans to court many of these companion characters to develop in-game romances. However, there is one big fundamental difference between the franchises aside from their settings.
In Mass Effect, players are introduced to a central narrative that spans across individual installments of the series. With Dragon Age, however, Bioware puts fans in control of a new protagonist in each entry. For the most part, each Dragon Age game acts as a different story set within the same world while Mass Effect feeds gamers a continuous story.
Darrah revealed that the idea of changing main characters in each Dragon Age release was planned from the inception of the series. He also stated that, in many ways, Dragon Age: Inquisition is shaping up to be the game that they always wanted to make when it comes to Bioware’s fantasy franchise.
The differences between the developer’s two top game series may soon begin to fade away since Bioware has announced that the next Mass Effect game will introduce a new protagonist since Commander Shepards’ storyline concluded at the end of Mass Effect 3. No other details are currently known about the upcoming Mass Effect title as the developer hasn’t yet decided to go public with information.
Dragon Age: Inquisition launches on Oct 7 for Xbox 360, PS4, PC, Xbox One, and PS3. The game will place players in control of an inquisitor who is the only person known to have the ability to close the rifts that are opening across Thedas which are allowing demons from the fade to enter the world.