Bioware wants to make sure that they have finished making everything needed for the release of Dragon Age: Inquisition later this fall before they even begin to think about future DLC releases for the game. Dragon Age Creative Director Mike Laidlaw confirmed on May 17 that the developer won’t start building additional add-on content until the third entry of the franchise is fully finished.
Even after the game has officially launched, fans shouldn’t expect to see more companion characters to be added through DLC after Laidlaw previously revealed that Bioware has decided against making additional party members available as part of any future Dragon Age: Inquisition add-on. The reasoning behind the decision is that, in order for these characters to be as dynamic as the title’s first companions, all of their dialogue prompts would already have to be in the game’s base code.
This would require the developer to already have content from all potential DLC followers already in the game when it launches if each character wanted to be able to interact properly with various player decisions and actions that they may make inside the game. Not wanting to risk the presence of such content being associated with the unpopular process of “on-disc DLC,” Bioware opted to simple stick only with the base nine companions of Dragon Age: Inquisition rather than worrying about creating new downloadable characters.
With the addition of companion characters ruled out as possible DLC inclusions, it is unknown what Bioware will have planned for future DLC for the game. Other possibilities include new classes or specializations as well as story-driven campaign expansions. Dragon Age: Inquisition launches on Oct 7 for Xbox One, Playstation 4, PC, Xbox 360, and Playstation 3. Like most of publisher Electronic Arts’ upcoming titles, including Bioware’s next Mass Effect project, the new Dragon Age release is being on the Frostbite 3 engine.