Irrational Games released a behind the scenes video for BioShock Infinite on Wednesday. The video takes a look at the development process for Elizabeth and how the voice actress and motion capture actress attempted to make the character even more human for the PS3, Xbox 360 and PC game.
Elizabeth required four different women to bring to life in BioShock Infinite along with game director Ken Levine. There's the voice actress Courtnee Draper, motion capture actress Heather Gordon, level designer Amanda Jeffrey and Anna "Ormeli" Moleva who provided the face.
Moleva was contacted by Levine following her uncanny cosplay of the character. She was brought in to have her facial expressions scanned to be used in the game. Additionally, Draper and Gordon provided the motions of Elizabeth to make cross of the arms and turn of the body convey emotion.