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Bioshock 2 Review

Game: Bioshock 2

Console: Playstation 3, Xbox 360, PC

Developer/Publisher: Take Two Marin (the original game was developed by 2K Boston and 2K Australia)

Genre: Shooter

Number of players: 1 offline, ten online multiplayer

Rated: Mature for Blood, Intense Violence, Sexual Themes, Strong Language

The premise: Bioshock 2 is the continuing saga of an underwater city called Rapture. The first Bioshock took place in 1958. Bioshock 2 takes place in 1968. Adam is a substance that gives you super powers. If it is used too often it makes you insane. Little girls called Little Sisters, produce Adam which makes them big targets. The Big Daddys protect the Little Sisters. People need Adam to survive. In the last game, you were a normal human. This time you are a Big Daddy.

Gameplay: This game plays like a first person shooter, with upgrades and waypoints. This game is reminiscent of Metroid Prime by Nintendo. The Little Sisters are drawn to you and you must protect them.

The good/bad:
Good: Just like the last game, it has the same great Heads Up Display and the graphics are great. In this version you are even able to walk around on the bottom of the ocean.

Bad: Could you start off with any worse weapons? Instead of the handgun, you have the slower rivet gun. Instead of the wrench you have the drill which has lost its rush attack. The machine gun is now less superior than its last version.

Good: I really like the fact that you can go outside Rapture and walk across the ocean floor. This is something you were not able to do in the last game.

Bad: Having to protect the Little Sister from attackers reminds me how I hate doing escort missions. What is worse, they have given her nothing to defend herself. When she is attacked, the process starts all over again…add irritation.

Tips: Save often in case you get to a point of no return. If you are escorting a Little Sister, make sure you do not run out of supplies. If you find yourself in a jam, revert back to your earlier save point.

Make a point to hack into every machine you find thus making items and ammo less expensive. This really helps out. Also, hacking into the security robots helps out in fights.
In the Power to the People Machine, make sure the upgrade you want is really the best choice. These machines are few and far between.

My take: I really enjoyed the first Bioshock. I was really expecting a lot from this game. I could tell early on that this game was created by a different development studio. I thought the pacing was not as exciting as it could have been. I felt the weapons were horrible and got uninteresting too fast. I gave up very early…at the point where I was protecting the Little Sister from attack. At least with the original Bioshock, they saved this annoying game feature until the very end of the first game. The online mode was uneventful and was a Modern Warfare 2 clone and an online Role Playing Game wannabe. I was expecting more from this game and felt it did not live up to its expectations.

My score: 1/5


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