What is it with developers chasing interstellar travel in games, lately?
Over the weekend, No Man's Sky trailer wowed audiences during Spike VGX award show, while we know Notch is still out there while for a while there, while Star Citizen is making money selling virtual ships well before its release; even Notch was threatening to go intergalactic with the now-cancelled space sandbox 0x10c.
From the official synopsis:
Set in a future where humanity is desperately working to maintain a crumbling interstellar civilisation, Entropy unlocks more than 100 detailed star systems for early access players to explore. In addition to fighting in space-based dogfights, players also have to work together and manage trade, mining, travel and more, controlling both the direction and fate of the entire galaxy. The decision to provide players with Early Access to Entropy during this phase of development will allow crucial feedback to be gathered, enabling gameplay to be enriched as it progresses towards full launch.
Artplant is the studio behind Battlestar Galactica Online, which went live back in 2011. However, that game was more focused on Viper/Cylon dogfighting whereas Entropy appears to be taking a more job-focused approach (similar to, say, EVE Online).