DICE completed the Battlefield 4 beta this week after a mostly successful two week run on the PS3, Xbox 360 and PC. Obviously, beta tests are run to identify things to fix and Community Manager Vincent Vukovic shared a veritable laundry list of fixes Tuesday that should be in place when the game launches at the end of the month.
PC gamers likely noticed a number of performance problems in the Battlefield 4 beta such as a stuttering framerate, high CPU usage and the chance to get stuck on a loading screen. DICE has already identified some of the causes behind these issues so they will not strike again during the full release of the game.
A common complaint among PS3 and Xbox 360 players was the lack of controller mapping options. While it doesn't sound like individual button/trigger mappings will be available, DICE is adding multiple new layouts including a Battlefield 3 layout labeled "Legacy." Details on the other layouts have not yet been released.
The Battlefield 3 beta established the wacky glitch meme which Battlefield 4 took up in spades. One of those glitches included the somewhat hilariously useful "elevator catapult" glitch that occurred after the skyscraper on Siege of Shanghai collapsed and resulted in players being shot high into the air. That won't be part of the retail release, unfortunately.
There are a number of weapon and vehicle tweaks as well such as increasing the speed of TOW guided missiles to 75 km/h and reducing the rate of fire on the AK12. Expect weapons and vehicle gameplay balancing to occur long after release though.
Be sure to check the Battlefield Blog for the full list of changes to Battlefield 4 from the beta. The game releases to the PS3, Xbox 360 and PC on Oct. 29. The PS4 version launches Nov. 12 and the Xbox One version on Nov. 19.
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