The Xbox One version of Battlefield 4 finally received its first patch on Friday, Dec. 13 to fix numerous issues that have plagued the game since launch. The most significant of these issues is the constant crashes that players have experienced.
The patch was originally scheduled to be released the week of Dec. 2 but DICE made the decision to delay that patch after Microsoft revealed it was releasing a system update to the Xbox One. The original patch was then rolled into the planned second patch and released today.
There are no less than ten crash fixes for Battlefield 4 in the new patch as well as an issue with the single-player campaign save filed getting corrupted along with the dreaded "one-hit kill" bug that annoyed players.
Those that want to keep track of the status of the bug fixes for Battlefield 4 should head to this post at the Battlelog forums where a post to track the top issues is kept.
Here is the complete list of fixes for the Dec. 13 Xbox One update to Battlefield 4.
- Fixed three common crashes that could occur during map transitions
- Fixed a common crash that could occur when using the in-game Battlelog in the "end of round" screen
- Fixed two crashes related to destroying vehicles
- Fixed a crash that could occur when the player lost connection to a server
- Fixed a crash that could occur when using the scoreboard
- Fixed a crash that could occur when players were using the voice chat
- Optimized performance when shooting destroyed Levolution objects on some levels
- Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks
- Fixed the "one-hit kill" bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed
- Fixed a memory leak that could lead to crashes at certain points
- Further reduced the probability of getting a corrupt save file in the single player campaign
- Fixed the audio drop outs that could occur when playing on large maps. Typical map affected was Golmud Railway in Conquest with 64 players. Ambient sound would sometimes cut out, like foley sounds from player running, vehicle engine sounds, vehicle movement sounds, and map ambient sounds
- Fixed an issue with going online after resuming your Xbox One from suspended mode
- Fixed some issues with the handling of Xbox One parties
- Made the icons used to signal voice chat status more reliable
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