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'Battlefield 4' PS4 and PS3 patch for Jan. 14 live, release notes revealed

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As DICE promised yesterday, the Playstation 4 and Playstation 3 versions of Battlefield 4 both received a new patch Tuesday. While some of the fixes are repeats of the PC patch that was deployed, there are some unique fixes for both consoles.

Interestingly, the PC version of Battlefield 4 received some tweaks to the Attack Jets yesterday to make them less agile than before and to give them similar handling attributes. However, while the new PS3 patch received the same tweaks to the jets, the PS4 version did not.

Additional differences with the PS4 update includes fixing a flickering minimap on two of the maps, a fix for European players trying to play in different languages and a couple of bugs dealing with blood and dying.

The PS3 has some console-specific fixes as well concerning animation glitches and sound glitches in the game.

You can check out the patch notes for both the PS4 and PS3 below. There is no word yet on when the Xbox One and Xbox 360 will receive a new update.

Jan 14 PS4 Game Update Notes

  • Various fixes for improving general stability
  • Fixed flickering in map and minimap on Rouge Transmission and Operation Locker
  • Fixed issue with player spawning under the map in Lancang Dam
  • Increased damage by 25% for the Stealth Jet 20mm cannons
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
  • EU Players: Fixed bug where game wouldn’t start when when the console was running in any of these languages: Japanese, Dutch, Portuguese, Traditional Chinese, Korean, Czech, Brazilian Portuguese
  • Fix for bug where it looked like soldier was dying with 1 health instead of 0
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done

Jan 14 PS3 Game Update Notes

  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Various fixes for improving general stability
  • Fix for bug where it looked like soldier was dying with 1 health instead of 0
  • Fixed a bug where players’ rank icons on the scoreboard would not be updated
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt)
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
  • Increased damage by 25% for the Stealth Jet 20mm cannons
  • Stealth Jets now have more similar handling attributes to eachother. F35 & J-20 are slightly more agile, Su-50 is less agile
  • Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
  • Fixed camera glitch when switching weapons while moving in crouch
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
  • Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle

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