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'Battlefield 4' issues cause halt on DICE's 'future projects'

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Electronic Arts puts the brakes on DICE, citing immediate attention to Battlefield 4’s laundry list of problems.

Server crashes, audio lapses, animation bugs are but a few of many issues currently plaguing EA’s ambitious military shooter, Battlefield 4. The areas of concern are so great, that the publisher has halted developer DICE from any and all future projects until BF4’s kinks are ironed out.

The BF creators are “not moving onto future projects or expansions until we sort out all the issues with Battlefield 4,” EA told IGN today. “We know many of our players are frustrated, and we feel your pain. We will not stop until this is right.”

EA was mum about the affects DICE’s hold may have on future IPs such as Star Wars Battlefront, which was announced earlier this year at the Electronic Entertainment Expo; though it is clear that BF4 is the focal point.

“We haven’t announced a ship date for Battlefront but right now the team is focused on fixing Battlefield 4.”

The freeze on DICE’s future work did not include the China Rising expansion, which launched this week for premium members. BF4’s first download content was “already in the final stages of development by the time issues began with Battlefield 4,” hence why EA maintained its release schedule.

While it’s nice to see the DLC release on time, it doesn't’ change the fact that BF4 is not performing optimally across all platforms. In fact, China Rising contains many of the same bugs that already existed in the stock game.

BF4’s issues are most likely the result of EA wanting to hit its release date on time, despite the game’s condition. Not doing so would have given their primary competitor, Activision and Call of Duty: Ghosts a big edge heading into the holidays and no publisher wants to submit the biggest shopping season of the year.

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