Patrick Bach has made a comparison between the PC, PS4 and Xbox One versions of “Battlefield 4.” In an interview with Video Gamer on Aug. 27, the executive producer disclosed that the next-generation systems can’t match the PC platform in terms of CPU and GPU power. This is because players could always add more to their personal computers while the hardware specs of the two upcoming consoles will remain the same.
Patrick Bach assured fans that players “might not see the difference” between the PC version when compared to “Battlefield 4” on the PS4 and Xbox One. He also promised that the experiences between the three platforms are going to be “very, very similar.” You can take a look at his comments from the Video Gamer interview below:
Some people might not see the difference. When they look at it, [they'll say,] 'Yes, it looks exactly the same.' To me, I will see the difference because there are so many levels of fidelity that is for some people hard to spot. The experience will be very, very similar, but then what it is might not be the same.
Digital Illusions Creative Entertainment, the studio behind the development of “Battlefield 4,” recently stated that the PS4 version of the video game is running at a native resolution could end up being lower than 1080p. However, the development team has not yet finish optimizing the first-person shooter on the next-generation system.
Electronic Arts is planning to release “Battlefield 4” on the PC (along with the PS3 and Xbox 360 current-generation consoles) on Oct. 29. The PS4 version will be made available on Nov. 15 while the Xbox One iteration should come out at around the same time. You can check out several screenshots of the latest “Battlefield” video game in the slideshow near the top of this article.